1) Industry X - Accenture (2021) - The Mill
CG/VFX Supervisor, incl. shoot supervision. Oversaw design and build of four key CG characters. Led team of animators and lighters in creating 28 shots, contributed shot lighting.
2) Neon Rapture - (2021) - MPC NY - Dir. Tim Richardson
CG Supervisor, full CG 90s shot film. Environment model prep and lookdev and contributed to camera animation. Lighting on 50% of shots.
3) Moncler (2022) - The Mill
Lighter, lighting on CG bird.
4) The World's Tunnel - Budweiser World Cup (2022) - The Mill - Dir. Terence Neale
CG/VFX Supervisor, incl. shoot supervision. Oversaw CG tunnel environment in 18 shots. Re-created virtual match to on-set LED strobe lights. On-set Leica BLK230 LIDAR scan of on-set miniature.
5) Samsung (2020) - MPC NY
CG Supervisor, lighting. 90s spot.
6) The Boy and the Piano - John Lewis (2018) - MPC London - Dir. Seb Edwards
Lighting on CG face replacements in four shots. Lookdev on Elton skin shader (Maya).
7) The Biscuit Jar - Milka (2016) - MPC London
Lighting of Old Man & close up of Clock (Maya).
8) Into the Luckyverse / Dragon Lagoon - Lucky Charms (2023) - Carbon VFX
CG/VFX Supervisor, incl. shoot supervision. Oversaw previs for both spots. Environment layout of foliage and procedural grass scatter setup in Houdini and scatter asset model/lookdev prep. Lighting on magic forest and milk lagoon shots.
9) Buster the Boxer - John Lewis (2016) - MPC London - Dir. Dougal Wilson
Lighting of multiple creatures & trampoline (Maya).
10) Trailblazers - Heineken (2017) - MPC London - Dir. Matthijs van Heijningen
Lighting on two space-station shots and look-setting on opening wide of space-station (Maya). Rendered comet volumes and FX destruction.
11) When All You Can Burger Is Think About - Postmates (2019) - MPC London
Lighter, lighting on sequence of bouncing CG burger shots.
12) Fire Age - Game of War (2013) - Method LA
Lighting & lookdev of Hyrdra in 3 shots (Houdini).
13 Imagination - GE (2014) - Method LA
Developed feather groom for plane asset (Houdini). Lighting & lookdev plane sequence.
14) Factory Of Life - Infiniti (2013) - Method LA
Lighting of robots in seven shots (Maya VRay).
15) Sweetarts (2023) - Carbon VFX
CG Supervisor, lighting on CG candy inside bag. Oversaw previs, environment design of two CG living rooms.
16) Body On Frame - Nissan (2012) - MPC LA
Lighting & lookdev of moving car part (Maya).
17) Wedding - California Cheese (2014) - Method LA
Lighting & lookdev on muzzle in all 19 shots (Houdini).
18) One Day - GE (2014) - Method LA
Lighting & lookdev on all engine sequence.
19) Dell (2020) - MPC NY
CG Supervisor, camera animation, lighting. Oversaw environment build of three full CG rooms.
20) Little Twists - Sainsbury’s (2016) - MPC London
Lighting on squirrels in ve shots (Houdini).
21) Trust - Agos (2017) - MPC London
CG Supervisor, delivered 10 creature shots in 4 weeks. Oversaw groom and rig updates, lighting, and anim. Lighting on one shot of bear facing girl, sculpted basic blendshapes and set up basic fur simulation (Maya).
22) Takumi Cats - Lexus (2017) - MPC London
Lighting Lead, lighting in multiple shots (Maya).
23) The Stork - Fiat (2017) - MPC London
Lighting Lead, set lighting in all shots and finalled featured shots of stork (Houdini).
24) Born Confident - VW (2017) - MPC London
Lighting of creature in three shots (Maya).
25) Christmas 2117 - Edeka (2017) - MPC London
Lighting on cinema lobby sequence (Houdini).
26) The Next Awaits - Hyundai (2019) - MPC London - Dir. Dante Ariola
CG/VFX Supervisor, incl. shoot supervision. Oversaw creation of full CG car without CAD, time-lapse landscape, and extensive DMP. 3 month schedule., 2 min final length.
27) Be More Berocca - Berocca (2017) - MPC London
Lighting of creature in two shots (Maya). Look development of tongue and mouth.
28) Toy - Chushelle (2018) - MPC London
Lighting on three shots, koala & teddy bear (Maya).
29) Paradise Bay Duet - King Games (2019) - MPC London
Lighter, lighting on two turtle shots. Lookdev.
30) Hagrid's Magical Creatures - Universal (2019) - MPC London - Dir. John Sunter
VFX Supervisor, incl. shoot supervision. Oversaw creature build, anim, lighting & FX. Devised seamless shot blends for one-shot. 3 month schedule. Lighting on centaur shot and last Hagrid shot.
31) It's Time to Play - Playstation (2019) - MPC London - Dir. Gary Freedman
CG/VFX Supervisor, incl. shoot supervision. Oversaw execution of 30+ CG characters and vehicles in multiple 30s spots.
32) Airheads (2023) - Carbon VFX
CG Supervisor, lighting on character and pack shot.
SKY Q3 - Sky (2017) - MPC London
CG Supervisor, oversaw from previs and asset build to nal render, full CG 60s one-shot (Houdini).